Epic Mickey 2: The Power of Two

Disney Epic Mickey 2: The Power of Two Trailer

Epic Mickey 2: Blot Alley Walkthrough

I had the privilege of working as Associate Environment Artist for this sequel, specifically in the "Blot Alley" level. This environment was modeled after Disneyland's New Orleans Square, and my duties for this level included: Creating props, fixing and polishing outsourced assets, creating specialized shaders in Maya, texture blending on terrain, exporting assets for multiple consoles, and fixing any visual bugs that popped up.
Additional modeling and texturing by: Tim Reed, Joseph Bird, Dennis Bruber, Bret Mcnee, David Boren, Jonathan Armstrong, Wes Greaves, John Lapio, Eric Resendiz, Jeff Stanislawski, and the Associate Environment Consultants team.

Date
March 17, 2021