In between working as Environment Artist for RWBY, I was part of the Red vs Blue team for seasons 12, 13 and 14. My duties involved re-texturing and building sets from pieces provided by 343 Industries, as well as creating props and sets from scratch to match Halo's look. Season 14, an anthology season, gave us the opportunity to work on a brand new, heavily stylized side story ("Mercs") with all new assets created in-house. Our aim was a style reminiscent of "The Wolf Among Us" and "Borderlands".
Additional modeling and texturing by: Tim Reed, Alex Juarez, Leonel Pecina, Brent Humphries, Dennis Bruber, Connor Gartland, Clay Hoffman, Kaycee Kendrick, and Scott Kletzka.